Logics of Architectural Design
Core II Architectural Design Studio
This Core Architectural Design Studio is focused on the discovery of architectural systems through the study of underlying organization and design logics. Small‐scale canonical houses serve as the foundation of analytical study. They provide the opportunity to discover, reveal, document, and represent the systems of design and construction, and the ways in which architects organize the elements of architecture to facilitate architectural proposals and their actualized experiences.
This studio explores the architectural consequences of emerging shifts in working and living situations -- particularly in terms of their relation -- taking into account the potential fluidity between the two.
The Five Sections:
In this coordinated studio the five instructors are fairly closely aligned, ideologically and pedagogically, and are committed to working together as a team. Nonetheless, in our individual sections, we offer you a variety of starting points:
This section will take a typological approach in addressing the two thematic questions of the studio: how to accommodate distinctive patterns of life arising from specific work-life conditions and how to integrate contemporary technical support systems into the building form. Students will work on the designs of specific buildings, but the design solutions to the two thematic questions will come at a typological level.
Unsolicited Proposals: Speculations in the Public Interest. Architecture is a speculative venture, in all its dimensions. Speculation has historically implied “intelligent or comprehending vision” that unfolds by a process of “conjectural consideration or meditation”; yet, today it is mostly understood as “a commercial venture or undertaking … involving considerable financial risk on the chance of unusual profit” (OED).
Lacking either a specific client or definitive project scope, student-led teams will assume dual roles as both speculative developers and insurgent architects advancing their unsolicited proposals; they will write their own programs and specify exacting constructions to shelter the work of hands and the labor of life in a re-imagined and progressive urban domain.
With continuous changes to the living and working environments, what are the areas of overlap and consistency, “civic”, through time in each of the sectors? Where do they overlap and how does this manifest itself in the city, “COMMUNITY”?
CUTS + ASSEMBLAGES. This studio section will approach the research question “what are, or should be, the architectural consequences of the emerging situations of working and living, in the contemporary city?” with the following three approaches in mind:
1. Think the problem through a study of IDEAS + WORKS. As a short but intense project of cut + assemble, select philosophical, historical and literary ideas of living/working in cities, and "track" these across representations of architectural proposals and built realities ranging from the quotidian to the techno-scientific to the utopian. (Think Magritte!)
2. Think the problem through using the SECTION drawing as both an analytical/critical and ideating formal/generative device. Privilege the section in all investigations and at all scales. Produce breathtaking section drawings in a range of media.
3. Think the problem as a continuous and shifting dialectic of INDIVIDUAL/COLLECTIVE desires, loves, fears, and ambitions. The work will be done in teams, and we must do it imaginatively and with the necessary rigor to grow and support the IDEA.
"Whatever space and time mean, place and occasion mean more." Aldo Van Eyck
In the first few days, before forming project design teams (in itself part of our research about working), students will conduct individual research on a number of vocations and jobs -- their rituals and patterns, their equipment, their temporal and dimensional requirements and constraints -- working toward a deeper understanding of specific scenarios and situations.
LEARNING FROM SAVANNAH: A Collaborative Studio with Tongji University, Shanghai and UNCC, Charlotte
Urban Design Studio / Design+Research Studio II
COA 7011/ARCH 6072
This design-research studio will begin with on-site analyses in Savannah, building upon the only two substantive analytical essays about Oglethorpe’s plan: Stanford Anderson’s The Plan of Savannah and Changes of Occupancy In Its Early Years: City Plan as Resource (1981) and his Savannah and the Issue of Precedent: City Plan as Resource (1993). A two-week charrette with our collaborative partners will follow with an interim review in Charlotte. After the interim review, the studio will produce fully developed proposals for three sites in Atlanta – the former neighborhoods known as Tanyard Bottom and Buttermilk Bottom, which now are known as Centennial Place, Renaissance Park and the Atlanta Civic Center. These will not be practical proposals for implementation. Instead, they are three design research sites, with their own histories and site situations, for us to examine how we might learn from Savannah and create better cities, or parts of cities, for everyone, citizens and denizens alike.
Design & Research Studio II
This advanced design studio will build on the momentum of a successful interdisciplinary graduate and undergraduate level coursework offered to engineers and architects now in its fourth year of delivery: Net Zero Energy Housing.
The Networked Skyscraper
Design & Research Studio II
Lars Spuybroek and Sabri Gokmen
The studio will start by researching networking techniques based on various operations such as branching, webbing, bridging, and networking that allow for a strategic weighing of the contribution of verticals, horizontals and diagonals to the structure, depending on the choice of site. Students will be using a mixture of analogue and digital techniques to develop these systems while working in pairs: physical model making alternated with diagramming and scripting. The students will advance through a constant going back and forth between research and design, testing ideas against various parameters such as site, structure and program. Our main question will be: can the three-dimensional network be more than architecture? Can it be a three-dimensional urbanism?
2017 Tokyo Smart City Studio
Design & Research Studio II
Perry P. J. Yang
Misono Project - a Tokyo 2020 Olympics Site
The Tokyo Smart City Studio investigates one of Tokyo’s 2020 Olympics sites at Misono, a satellite town of Tokyo’s metropolitan region, and focuses on how smart city technologies and tools such as 3D GIS, urban energy modeling, eco district certification such as LEED ND, IOT (internet of things), pervasive computing and big data can be incorporated in design processes of building an ecologically responsive, system resilient and human sensing urban environment. The smart city project in Tokyo’s 2020 Olympics is driven by the goal of urban resilience that is becoming an increasingly pressing issue in Japan after recent natural or human-induced disasters, such as the Tōhoku earthquake and tsunami that caused the Fukushima disaster in Japan in 2011.